hoi4 strategic bombers worth it

In contrast to other state-wide buildings, air bases are located in a specific province (which is fixed per state) and control of this province determines who can use the air base. Too little offensive power is bad, but too low Org/HP is also bad. I take it it destroys factories, but how does it affect other players more than the AI? open.spotify. Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . This detection percentage is modified by other variables. Read the rules though as they are often banned. It is possible to have a 1940 plane at the start of 1939! A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Do you think they are as important as CAS aircraft? Air superiority is provided by planes actively performing their mission and depends on their type as well. Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. Bombing the enemy airports will cripple their airforce, and if you go for their civilian industry, they won't be able to repair them. I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. . Single player no, multi yes. The more planes you fly over a state, the faster you will reach the maximum. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? Is this true? The automatically stop pilot exercises when fully trained icon will show when properly enabled. Als. so night bombing is definitely the way to go. They can perform Port Strike and Naval Strike air missions. This means it's mostly in the realm of Majors or huge minors like China or Raj. bombing results are fairly noisy. New comments cannot be posted and votes cannot be cast. Some missions will always fly. The excess intel will begin to tick down, and only when it falls below the effective cap will the player begin to lose effective intel against that nation. Railway guns decrease enemy attack, defense and entrenchment. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. Nukes help a lot. Especially if the attack on the region is being carried out by a. Jump to navigation Jump to search. All trademarks are property of their respective owners in the US and other countries. Well, the main problem isn't that they're bad at what they do, but that you rarely need them. So having more support arty by having smaller divisions, boosted by SF (right) would be good. Excess breakthrough is useless, but luckily breakthrough is a cheap stat. The naval base itself will get damaged as well during successful attacks, but empty bases cannot get attacked. At 4000 allied planes versus 500 enemy planes, adding 1000 planes to the allied side only increases allied air superiority by 1.3 percentage points. Naval bombers en masse are ridiculous. All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. on Paradox technology, Legal Testing out how effective ICBMs (guide missile 3s/rockets) are compared to strategic bombers to see if they are worth the research time and construction. They are meant to be used en-masse, the goal being to inflict damage faster than your opponent has the ability to repair and completely cripple them for as long as you want to bomb them for. Situational (if you need lots of PP): State Serves the Military (Fascist). Each land-based air base can support 200[1] planes per base level without any penalties. While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. Interactive corporate website, Lidiya 'White Rose of Stalingrad' Litvyak, a port strike cannot be performed unless the enemy has less than 30% air superiority, a nuke cannot be dropped with a Strategic Bomber or Jet Strategic Bomber unless you have at least 75% air superiority, paratroopers cannot be dropped unless you have at least 70% air superiority, bombers deal more points of damage to a ship than they lose in the attack. Is it worth building strategic bombers? Moving to an allied or enemy province in bad weather or bad terrain. The main argument against their use is that they are massive overkill is most cases when you're playing versus AI. All air stuff is worthless except heavy fighters. Planes capable of naval minelaying can be assigned to naval minelaying missions only during wartime. They are still devastating in multiplayer once you get enough of them. . Jet Fighters can perform Air Superiority and Interception air missions, Jet Tactical Bombers can perform Close Air Support, Strategic Bombing, and Port Strike air missions, and Jet Strategic Bombers can perform Strategic Bombing air missions, as well as being able to drop nuclear bombs. Tanks have a high supply usage, logistics company reduces their supply usage significantly. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. the infantry category). Is this the case in hoi4? Press J to jump to the feed. Combats close to its air base are prioritized as well as (to a lesser extent) battles with more divisions. When an air base gets captured, planes automatically relocate to other air bases if available and won't be lost. They can perform Strategic Bombing air missions, as well as drop nuclear bombs. Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. This page was last edited on 13 October 2022, at 14:57. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. When 1.4 comes out I believe tomorrow this will supposedly be fixed. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. The Air technology research tree is used to unlock and improve different types of aircraft. Also, is producing lots of naval bombers and putting them on naval strike . Press F1 to switch to it if you're using another view. Are signal company and recon company worth it? Earthquake relief sale gives you $1000 worth of Steam . Very important when pushing into an area where supply hubs are far apart. Admittedly I haven't played MP since the air designer was released, but I don't imagine tactical bomber strategic bombing is a very good strategy in vanilla. CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. Scout plane: Provides intel on enemy troop compositions. These variants are able to launch from and land on aircraft carriers. Fighters are fast and nimble and can do many jobs. Transport plane: Deploys paratroopers and drops supplies. By holding the "shift"-key and clicking pilot exercises, the air wing will exercise until it reaches maximum training experience and then stop automatically. An air wing may be created only if there are sufficient planes and service manpower available. It might even be worthwhile if the player captures a state without an air base to build their own level 1 base there as quickly as possible. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. Are tactical bombers worth it hoi4? Reply. there is no (functional) mechanic in game for escorts/escort efficiency. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. Redirect page. Bombed Germany a bunch so their economy sucked. New comments cannot be posted and votes cannot be cast. Bomb their country to dust. Bomb their airbases until they've no room to fly from. Espaol - Latinoamrica (Spanish - Latin America), https://hoi4.paradoxwikis.com/Combat_tactics, https://hoi4.paradoxwikis.com/Attrition_and_accidents, https://hoi4.paradoxwikis.com/Land_battle, https://github.com/Vezachs/hoi4-combat-guide/blob/main/combatwidth.py, https://trinket.io/embed/python3/a5bd54189b, https://www.codabrainy.com/en/python-compiler/, https://forum.paradoxplaza.com/forum/threads/hoi4v-1-10-8-province-summary-spreadsheet.1496152/. Should I consider building up a smaller weapons stockpile in exchange for building some planes to get air superiority and bomb Britain? A port strike mission is an air attack against enemy ships located in a naval base. Besides them being required for nukes, they're okay in masses, especially in the late game. This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. I composed the music for the Battle for the Bosphorus pack. Press question mark to learn the rest of the keyboard shortcuts. It is not just a problem of strategic bombers as a whole but there are also no specific missions for tactical air, which is a lot more accurate. Even though the medium airframe can be designed to have more CAS damage than small airframe CAS, it is much less cost-effective, so not recommended. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. This damage appears to be distributed among all the targeted buildings (forts, industry, etc.) If one of the assigned missions has a condition that's "Always executes", no later mission in the list will ever be executed by that wing. @jellestuifzand Good idea, I'll do that later! Read our Hearts of Iron 4 DLC guide. Calculations on Infantry to Artillery ratio, General notes on infantry division designs, For many more beginner tips, I strongly recommend the. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play Generally I find that starting a coup on the British mainland is the easiest way of beating them. 1. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). the night *cas* bombing modifier is -90%. CAS deals damage directly to enemy divisions in combat. Attacking an enemy province in bad weather or bad terrain. Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. Heavy fighters are more effective than light fighters in this role. Medium tanks have good armor and low cost. All rights reserved. could you retest it in the arctic? The minimum size of an air wing is 1 plane, and the maximum size is 1,000 planes. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. They can attack enemy convoys carrying troops. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. From Hearts of Iron 4 Wiki. This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. If the total number of stationed planes exceeds the capacity, every additional percent of planes causes a 2%[3] overcrowding penalty. Then invaded, and send in CAS. Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. Jump to navigation Jump to . Press J to jump to the feed. 90% -> 99%. That's really useful information. Create an account to follow your favorite communities and start taking part in conversations. Wings with this mission will participate in land combat throughout the strategic region. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. I know GB can get a national focus making their fighters 10% cheaper to build, which probably helps out. Irl strategic bombing was very effective in numbers. Naval bases are located within provinces on land, therefore, port strikes can only take place in a region which covers land. Use strategic bombers to bomb enemy buildings, including air bases. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. What does it affect ? on Paradox technology, Legal Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. New comments cannot be posted and votes cannot be cast. Air wings have a base 4% chance to detect or find an enemy fleet. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. Strategic bombers seem useless if you've never been heavily bombed. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. @Fortebrako Since heavy fighters have already low agility, I'd stack them full of Heavy MGs. Very cost-effective way of killing the enemy navy. For this reason it is advised to hold air superiority as much as possible. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. New comments cannot be posted and votes cannot be cast. The attacks are resolved as between land units, but they ignore defense, hardness and armor. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. But this is one of the primary uses of strategic bombers. Targets are checked in each of the air zones assigned to the air wing, checking provinces within range of the air wing. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night which should result in overall higher damage when bombing full-time (and especially when only bombing during the night, obviously). Air bases can be damaged by strategic bombing missions . Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Through Corpo di Truppe Volontarie focus. bombers but in multiplayer you do need them, atleast if youre meeting "good" players. There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. The maximum penalty without doctrine is 35% at 100% air superiority. It is VERY effective, but numbers play a big part. The only times they shine is if you allow the Allies and Soviet Union to fully mobilize against you as an Axis powerbut people around here have an extreme aversion to mid-war scenarios where the game actually presents something that offers more resistance than a dried-up old rubber band. Note this is different from mission-specific modifiers like Air Superiority Mission Efficiency described below. Each air wing's air power is its number of planes, multiplied by the superiority power above and its mission efficiency. Is the strat bombers worth it. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. It is possible to change the size of an existing air wing by clicking on an air base, then clicking on the top number on the left-hand side of the air wing's row. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. Available for: Fighter, Heavy Fighter, Jet Fighter. Dropping a nuke is done from the Default Map view. But AI UK is actually pretty good at protecting convoys (one of the few things HOI4's AI does really well) so you take a lot of casualties for little gain. Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. They are good both for protecting bombers at range and intercepting enemy bombers. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. At strattie bombing they are not so good, but they do what CAS does when CAS doesnt have the legs. It can be extremely useful in MP against other players if you can maintain air superiority. Join. Each type of aircraft built upon light airframes also has a carrier variant that can be researched. The effects increase with weather severity, with sandstorms and blizzards being particularly bad. As Germany trying to bomb Britain into submission just doesn't really seem to do anything or have any lasting damage (which I think is due to how fast things repair in this game). Divisional anti-air (AA) weapons reduce the damage from CAS. Averaged over a long time, they will shoot down planes every time they are attacked. Available for: Fighter, Heavy Fighter, Jet Fighter, Rocket Interceptor. Professional Officer Corps, earns itself back after 350 army XP. Air bases are needed for the operation of aircraft. They said they have fixed this for the 1.4 update but it should still play a large role. Air wings are a group of planes forming an air unit attached to an air base. Though expensive, they can be well-worth the cost. Enabling pilot exercises will disable all other missions. For modules, try to get more defense, without compromising range too much. In this case, the resource and supply convoys can also be the target of an attack, and many different types of aircraft can be useful (i.e., not only NAV2 and NAV3). None of the plane's attributes have an influence on the effectiveness of anti-air. Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. The mission flown will be the first one in priority order, as shown in the left-to-right order of the buttons in the air UI. Scout planes can only contribute up to 20-30% of intel in a given area. For example, with 60% air superiority the enemy will suffer a 7% penalty to . I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs They are super expensive and need to be escorted by Fighters to be worth the cost. on Paradox technology, Legal Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Valve Corporation. It's a harrowing death spiral. regardless of whether or not it works, the night *strat* bombing modifier is supposed to be -50%. To perform multiple missions simultaneously, create multiple smaller wings and assign a wing to each individual mission. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. Some people mention building bombers, others say they never do, and I can't seem to find a good way to see the effectiveness in game. Bomb the infrastructure behind German lines. All trademarks are property of their respective owners in the US and other countries. It may not display this or other websites correctly. Example below: As the UK player, there is 60% intel about Italy's air force. 10% penalty with full battlefield support doctrine becomes 13% [10% * (1+30%)]). The recon company provides simpler benefits: speed and reconnaissance. Planes capable of naval minesweeping can be assigned to naval minesweeping missions during wartime. Given enough air support, even basic infantry can push through enemy lines. All rights reserved. Shift-click on the 'exercise' button to let your troops train until they reach their maximum exercise level. Trying to get air superiority over the UK but can't beat their vast numbers of aircraft? Amphibious tanks have terrible armor, which makes them unusable. I usually forgo strat bombing for that reason, but I haven't played an MP game, so maybe it's more valuable there than in SP. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. No point in destroying factories if they only get shot down and your troops cant push. Air superiority also inflicts a penalty to enemy movement. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night . The enemy side's average division air attack is . Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. Yeah. you can target certain structures with your strategic bombers. Flame tanks, support equipment, anti-air, anti-tank and tank destroyers are vulnerable to attrition due to their low quantities in divisions, so put extra factories on them to prevent shortages.

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hoi4 strategic bombers worth it

hoi4 strategic bombers worth it